Enum Class ForcedUpDownRenderDir

java.lang.Object
java.lang.Enum<ForcedUpDownRenderDir>
com.hammy275.immersivemc.api.client.immersive.ForcedUpDownRenderDir
All Implemented Interfaces:
Serializable, Comparable<ForcedUpDownRenderDir>, Constable

public enum ForcedUpDownRenderDir extends Enum<ForcedUpDownRenderDir>
Enum used for vertical-forcing the direction of an item being rendered in the world. This is mainly used with ImmersiveBuilders. The options available are:
  • UP - Forces items to render facing towards the sky.
  • DOWN - Forces items to render facing towards the ground.
  • NULL - Items are not made to stay facing up or down.
  • NOT_FORCED - The forced rendering direction is determined by the positioning mode set by
ImmersiveBuilder.setPositioningMode(HitboxPositioningMode).
  • Enum Constant Details

  • Field Details

    • direction

      public final net.minecraft.core.Direction direction
  • Method Details

    • values

      public static ForcedUpDownRenderDir[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static ForcedUpDownRenderDir valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null